TestEngine
TestEngine
Last release is available here, both in french and english :
http://perso.wanadoo.fr/souik/pod/
Don't forget to load car settings after launching or after loading a car. Default settings aren't really suitable.
If you manage to find good or fun settings, do not hesitate to share them here. Exported files are compatible between localized versions.
Finally, you may experience weird behaviors when running below 100 fps. So keep a high framerate while testing by toggling fullscreen, shadows, wireframe modes On/Off.
Enjoy
http://perso.wanadoo.fr/souik/pod/
Don't forget to load car settings after launching or after loading a car. Default settings aren't really suitable.
If you manage to find good or fun settings, do not hesitate to share them here. Exported files are compatible between localized versions.
Finally, you may experience weird behaviors when running below 100 fps. So keep a high framerate while testing by toggling fullscreen, shadows, wireframe modes On/Off.
Enjoy
hi sik,
i have download your testengine, it isn't very bad, but if you want to drive bl4 it will not. the track format is .wtt that's a badly format, because pod can play that. when you make a better version of the engine please build in bl4 and bv4. that is better and everyone can play it with pod tracks.
p.s. please built in a automatic
guest
The Admin Masked has a big big envy to censure this post, but democracy is what it is...you know freedom of speech and so on...zZz
i have download your testengine, it isn't very bad, but if you want to drive bl4 it will not. the track format is .wtt that's a badly format, because pod can play that. when you make a better version of the engine please build in bl4 and bv4. that is better and everyone can play it with pod tracks.
p.s. please built in a automatic
guest
The Admin Masked has a big big envy to censure this post, but democracy is what it is...you know freedom of speech and so on...zZz
- Skubidou
- Administrateur
- Messages : 2367
- Inscription : 19 juil. 2003 17:39
- Localisation : Lonzée (B)
- Contact :
The TE doen't use the BL4, because Sik wants to be able to use things that are not avalaible in the BL4, BV4... For example, the Queen car would not work in Pod due to the number of polygons. And the BL4 and BV4 are really bad formats (difficult to use execpt for Pod where the code was created for them).
The solution is not to use BL4 and BV4, but transform BL4 in wtt, and it's what Sik is working (not exactly transforming BL4, but exporting track from max or something like that, and as we are able to extract BL4 to Max....)
Skubidou:~
The solution is not to use BL4 and BV4, but transform BL4 in wtt, and it's what Sik is working (not exactly transforming BL4, but exporting track from max or something like that, and as we are able to extract BL4 to Max....)
Skubidou:~
- Rob
- Messages : 2882
- Inscription : 20 juil. 2003 18:30
- Localisation : Une fois la Belgique deux fois !
- Contact :
Hey....
Did you say "tact" Sik ?
Even Algor and the Admin Masked couldn't resist to comment this post...
M.Guest, Skubi explained everything, now you know why Sik isn't using bl4 and bv4 files into the Test Engine...
What's the point in using the same old files in a brand new engine...really I don't see it...
Even Algor and the Admin Masked couldn't resist to comment this post...
M.Guest, Skubi explained everything, now you know why Sik isn't using bl4 and bv4 files into the Test Engine...
What's the point in using the same old files in a brand new engine...really I don't see it...
- Skubidou
- Administrateur
- Messages : 2367
- Inscription : 19 juil. 2003 17:39
- Localisation : Lonzée (B)
- Contact :
Hehe Rob,
Mr Guest is not really false. The TE is not very bad...compared to a 3D Engine like UT 2003, Halo, .... The TE is not THE 3D engine... It's really good for this type of TE (single development for a 'first' project), but if Mr guest though to download a game and a final 3D Engine, the TE is not very bad...
Other thing, Mr Guest is perhaps Mr Carmack? In this case, i would agree that the TE is only not very bad
Skubidou:~
Mr Guest is not really false. The TE is not very bad...compared to a 3D Engine like UT 2003, Halo, .... The TE is not THE 3D engine... It's really good for this type of TE (single development for a 'first' project), but if Mr guest though to download a game and a final 3D Engine, the TE is not very bad...
Other thing, Mr Guest is perhaps Mr Carmack? In this case, i would agree that the TE is only not very bad
Skubidou:~
not very bad
hi sik and all others,
will it give therefore a 3dsmax plugin that will export .wtt?
guest
will it give therefore a 3dsmax plugin that will export .wtt?
guest
poor siklist
he's trying very hard to code some killer progs and the more he codes, the more people ask him for extra tools & features ....
give him a break ! :-D
It was sure he was already working on a 3dsmax exporter for wtt .... he already did it for bl4 ...
I think the best conclusion is :
give him a break ! :-D
It was sure he was already working on a 3dsmax exporter for wtt .... he already did it for bl4 ...
I think the best conclusion is :
wait & see
Or just ...
If you are not happy with it, just install POD, and play with it in your corner, we won't annoy you.
I like when people are so confident that they hide.
Hmmm, if I find a player named Guest on the future Game Service, I hope we will be able to ban him
DERF
I like when people are so confident that they hide.
Hmmm, if I find a player named Guest on the future Game Service, I hope we will be able to ban him
DERF
- Rob
- Messages : 2882
- Inscription : 20 juil. 2003 18:30
- Localisation : Une fois la Belgique deux fois !
- Contact :
Regarde fiston...
Un boulet !!!
so, you look forward to a better engine. but it isn't only the engine, it is the sky and background to
but if you siklist, make a engine, that is really importantly.
if I drive through alderon the sky and background makes stretches only which her at all is it does not arrive only on engines
very importantly for the engine
guest
but if you siklist, make a engine, that is really importantly.
if I drive through alderon the sky and background makes stretches only which her at all is it does not arrive only on engines
very importantly for the engine
guest
Well ...
Seems like this guest is a French speaking one (according to the smileys).
Moreover, his level of english makes him almost impossible to understand ... I just know two persons of that kind who are also stupid ...
Who lately entered the Forum ?
Maybe it is a bad guess, but I feel like I was right to tell him "Go back home" when he arrived ...
DERF
Admin Masked Note : This guy's name is really suiting him perfectly... I mean the other one of course...
Moreover, his level of english makes him almost impossible to understand ... I just know two persons of that kind who are also stupid ...
Who lately entered the Forum ?
Maybe it is a bad guess, but I feel like I was right to tell him "Go back home" when he arrived ...
DERF
Admin Masked Note : This guy's name is really suiting him perfectly... I mean the other one of course...
Hi agian Sik:
I tried to run the test engine and I get this error:
"Erreur D'initialization du device graphique : D3D err_not available"
I ran the directx9 tests for Directdraw and direct3D and they came out okay. I'm wondering if the files I downloaded are somehow corrupted?
Is there anything I have to do first to make it work?
I tried to run the test engine and I get this error:
"Erreur D'initialization du device graphique : D3D err_not available"
I ran the directx9 tests for Directdraw and direct3D and they came out okay. I'm wondering if the files I downloaded are somehow corrupted?
Is there anything I have to do first to make it work?