hi to all,
is it possible, that i can chance the background via a hex-editor? if i export a track it makes an background.
megapolpod
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- 13 déc. 2003 13:17
- Forum : Developpers's pit
- Sujet : background
- Réponses : 1
- Vues : 4467
- 06 déc. 2003 18:17
- Forum : Developpers's pit
- Sujet : bl4 to bl3??
- Réponses : 70
- Vues : 44580
- 16 nov. 2003 14:31
- Forum : Developpers's pit
- Sujet : downtown?
- Réponses : 9
- Vues : 8630
Re: Maybe ...
hi all or grokon,grokon a écrit : Another solution may be to try the Downtown OEM track (still available from QBall) ... I cannot remember if it has a blue or orange sky ...
DERF
where can i find the downtown oem track?
thanks
megapolpod
- 16 nov. 2003 11:56
- Forum : Developpers's pit
- Sujet : downtown?
- Réponses : 9
- Vues : 8630
- 16 nov. 2003 11:01
- Forum : Developpers's pit
- Sujet : downtown?
- Réponses : 9
- Vues : 8630
downtown?
hi to all, i have found on qballs pod page the track downtown, when i drive on it, it have a blue sky with clouds, but in that picture there is a yellow sky, look at this picture: ;) http://63.202.139.177:8321/pod/image/tracks/downtown/downtown-0s.jpg can everyone say me please, where can i get the ...
- 28 oct. 2003 11:01
- Forum : Developpers's pit
- Sujet : Proposed Track
- Réponses : 54
- Vues : 35711
and what is with pod3? can you play that under xp? where and who can i get that. i hate to play pod, because it only runs under 95 98 me. here a sample. i find a new track on internet, but before i play that i must do it on disk and down to the other pc. the other pc is very very slow. before i can ...
- 28 oct. 2003 10:55
- Forum : Developpers's pit
- Sujet : pasta pasta
- Réponses : 16
- Vues : 12697
so ein schmarn. das hat sich alles erledigt. J'ai essayé de traduire, mais google me donne cela: ainsi, schmarn. un cela s'est réglé tout. Skubidou :klonk: :~ schmarn, that is german. esspecialy german. that mean's so much that: that is what when everyone things that, who are wrong. and that are pe...
- 27 oct. 2003 20:02
- Forum : Developpers's pit
- Sujet : pasta pasta
- Réponses : 16
- Vues : 12697
- 27 oct. 2003 19:42
- Forum : Developpers's pit
- Sujet : Proposed Track
- Réponses : 54
- Vues : 35711
- 26 oct. 2003 19:23
- Forum : Developpers's pit
- Sujet : '
- Réponses : 0
- Vues : 3764
'
xxxxxxxxx
- 26 oct. 2003 11:58
- Forum : Developpers's pit
- Sujet : pasta pasta
- Réponses : 16
- Vues : 12697
- 26 oct. 2003 10:34
- Forum : Developpers's pit
- Sujet : pasta pasta
- Réponses : 16
- Vues : 12697
- 22 oct. 2003 17:43
- Forum : Developpers's pit
- Sujet : pasta pasta
- Réponses : 16
- Vues : 12697
pasta pasta
hallo,
es ist alles in ordnung. das mit den studio hat sich erledigt.
it is all ok. that with the studio went now
thank you for the good answers.
megapolpod
es ist alles in ordnung. das mit den studio hat sich erledigt.
it is all ok. that with the studio went now
thank you for the good answers.
megapolpod
- 22 oct. 2003 17:10
- Forum : Developpers's pit
- Sujet : How to UVW map, and Unwrap UVW. (Lots of pictures)
- Réponses : 4
- Vues : 6644
- 22 oct. 2003 16:53
- Forum : Developpers's pit
- Sujet : How to UVW map, and Unwrap UVW. (Lots of pictures)
- Réponses : 4
- Vues : 6644
- 22 oct. 2003 13:22
- Forum : Developpers's pit
- Sujet : Impossible to open bl4exp.evt
- Réponses : 13
- Vues : 11565
hi, thanks for the help i will try that. i have a 2nd problem to. i don't understand the texturation of the track. i have do something to texturate it. but i don't able to texturate a track. vortex write my i should like this. 1. edit mesh 2. click faces 3. select polygones which you want texturate ...
- 21 oct. 2003 18:58
- Forum : Developpers's pit
- Sujet : unnamed ghost
- Réponses : 1
- Vues : 4152
unnamed ghost
hi podies,
i habe find in Scope/fantome a ghost i don't know which track is that.
his name is FaJoueur.seq
can you it find out?
megapolpod
i habe find in Scope/fantome a ghost i don't know which track is that.
his name is FaJoueur.seq
can you it find out?
megapolpod
- 21 oct. 2003 18:12
- Forum : Developpers's pit
- Sujet : Impossible to open bl4exp.evt
- Réponses : 13
- Vues : 11565
help
hi,
can you explain me that better. i am understanding only spanish!
please
megapolpod
can you explain me that better. i am understanding only spanish!
please
megapolpod
- 21 oct. 2003 17:21
- Forum : Developpers's pit
- Sujet : Impossible to open bl4exp.evt
- Réponses : 13
- Vues : 11565
help
hi,
sorry that i can't answer you since last week, my internet didnt go. i have now copy the 2 files into the plugcf dir. i goes know, but i have one question. can i do in my tracks magnetoscops (magnetic)
thank you for the information
megapolpod
sorry that i can't answer you since last week, my internet didnt go. i have now copy the 2 files into the plugcf dir. i goes know, but i have one question. can i do in my tracks magnetoscops (magnetic)
thank you for the information
megapolpod
- 21 oct. 2003 17:21
- Forum : Developpers's pit
- Sujet : Impossible to open bl4exp.evt
- Réponses : 13
- Vues : 11565